Physical and Cognitive Stimulation Using an Exergame in Subjects with Normal Aging, Mild and Moderate Cognitive Impairment
Grégory Ben-Sadoun
(1)
,
Guillaume Sacco
(2)
,
Valeria Manera
(3)
,
Jérémy Bourgeois
(4)
,
Alexandra Konig
(1)
,
Pierre Foulon
(5)
,
Baptiste Fosty
(6)
,
François Bremond
(6, 1)
,
Fabienne d'Arripe-Longueville
(7)
,
Philippe Robert
(1)
1
CobTek -
Cognition Behaviour Technology
2 Pôle Gérontologie
3 Department of Psychiatry and Behavioral Sciences [Stanford]
4 URECA - Unité de Recherche en Sciences Cognitives et Affectives
5 Group GENIOUS Serious Games, Montpellier, France
6 STARS - Spatio-Temporal Activity Recognition Systems
7 LAMHESS - Laboratoire Motricité Humaine Expertise Sport Santé
2 Pôle Gérontologie
3 Department of Psychiatry and Behavioral Sciences [Stanford]
4 URECA - Unité de Recherche en Sciences Cognitives et Affectives
5 Group GENIOUS Serious Games, Montpellier, France
6 STARS - Spatio-Temporal Activity Recognition Systems
7 LAMHESS - Laboratoire Motricité Humaine Expertise Sport Santé
Grégory Ben-Sadoun
- Fonction : Auteur
- PersonId : 751687
- IdHAL : gregory-ben-sadoun
- ORCID : 0000-0002-0086-5122
Jérémy Bourgeois
- Fonction : Auteur
- PersonId : 768906
- IdRef : 169989100
François Bremond
- Fonction : Auteur
- PersonId : 20805
- IdHAL : francois-bremond
- ORCID : 0000-0003-2988-2142
- IdRef : 138919046
Fabienne d'Arripe-Longueville
- Fonction : Auteur
- PersonId : 19103
- IdHAL : fabienne-darripe-longueville
- ORCID : 0000-0002-1176-3279
- IdRef : 083932380
Résumé
The use of Serious exerGames (SeG) as enriched environments (EE), which promotes cognitive simulation with physical activity in a positive emotional context, has been proposed to represent a powerful method to slow down the decline due to neurodegenerative diseases (ND), such as Alzheimer's disease (AD). However, so far, no SeG targeting EE has been tested in ND subjects.
Format du dépôt | Notice |
---|---|
Type de dépôt | Article dans une revue |
Titre |
en
Physical and Cognitive Stimulation Using an Exergame in Subjects with Normal Aging, Mild and Moderate Cognitive Impairment
|
Résumé |
en
The use of Serious exerGames (SeG) as enriched environments (EE), which promotes cognitive simulation with physical activity in a positive emotional context, has been proposed to represent a powerful method to slow down the decline due to neurodegenerative diseases (ND), such as Alzheimer's disease (AD). However, so far, no SeG targeting EE has been tested in ND subjects.
|
Auteur(s) |
Grégory Ben-Sadoun
1
, Guillaume Sacco
2
, Valeria Manera
3
, Jérémy Bourgeois
4
, Alexandra Konig
1
, Pierre Foulon
5
, Baptiste Fosty
6
, François Bremond
6, 1
, Fabienne d'Arripe-Longueville
7
, Philippe Robert
1
1
CobTek -
Cognition Behaviour Technology
( 168629 )
- Centre Mémoire de Ressources et de Recherche - Pavillon Mossa - Hôpital de Cimiez - 4 avenue Victoria 06000 Nice.
- France
2
Pôle Gérontologie
( 163741 )
- Hôpital de Cimiez, Avenue Victoria, Nice
- France
3
Department of Psychiatry and Behavioral Sciences [Stanford]
( 166300 )
- Stanford University School of Medicine,
401 Quarry Road,
Stanford, CA 94305-5717
- États-Unis
4
URECA -
Unité de Recherche en Sciences Cognitives et Affectives
( 203506 )
- Université Charles-de-Gaulle Lille III - Domaine universitaire du Pont de Bois - BP 149 - 59653 Villeneuve d'Ascq cedex
- France
5
Group GENIOUS Serious Games, Montpellier, France
( 533866 )
- France
6
STARS -
Spatio-Temporal Activity Recognition Systems
( 179516 )
- 2004 route des Lucioles BP 93 06902 Sophia Antipolis
- France
7
LAMHESS -
Laboratoire Motricité Humaine Expertise Sport Santé
( 141077 )
- Université Côte d'Azur - 06103 Nice Université de Toulon 83957 La Garde
- France
|
Langue du document |
Anglais
|
Nom de la revue |
|
Vulgarisation |
Non
|
Comité de lecture |
Oui
|
Audience |
Internationale
|
Date de publication |
2016-08-08
|
Volume |
53
|
Numéro |
4
|
Page/Identifiant |
1299 - 1314
|
Domaine(s) |
|
Mots-clés |
en
Aerobic activity, Alzheimer’s disease, cognition, enriched environment, mild cognitive impairment, sep serious game
|
DOI | 10.3233/JAD-160268 |
Pubmed Id | 27372645 |
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