Modelling complex systems in Archaeology: general issues and first insights from the ModelAnSet project
Abstract
Complexity theory provides useful concepts for archaeological
issues related to the understanding of past societies and their environment.
More specifically, Agent-Based Modelling is a relevant tool to explore
scenarios and to test hypotheses about the impacts of complex socioenvironmental
interactions on the transformations of ancient settlement systems
evident in archaeological records. After a short historiography of complex
systems modelling in Archaeology, this paper focus on the mains issues
of archaeological simulation models. As a case study, we briefly present
the model under development within the ModelAnSet project supported by
UCAJEDI Complex Systems Academy of Excellence. Agent-Based Modelling
is used to explore the respective impacts of environmental and social factors
on the settlement pattern and dynamics during the Roman period in
South-Eastern France.
Domains
Humanities and Social Sciences Archaeology and Prehistory Humanities and Social Sciences Humanities and Social Sciences Methods and statistics Humanities and Social Sciences Social Anthropology and ethnology Computer Science [cs] Computer Science [cs] Modeling and Simulation Computer Science [cs] Multiagent Systems [cs.MA]
Origin : Explicit agreement for this submission
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