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Book Sections Year : 2020

Towards a Methodology to Co-design a Learning Game by Nursing Students

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Sebastian Gajewski
  • Function : Author
  • PersonId : 1087082
Nour El Mawas
Jean Heutte

Abstract

Nowadays medical errors are one of incidents and death causes involving nurses with poor clinical reasoning skills. Teachers in nursing schools need to improve these skills. Existing research works show the role of game-based learning to increase the students’ learning. Furthermore, many game design software exist, they are available and easy-to-use even by students without any technical knowledge. Game-based learning includes gameplay-based learning and game design- based learning. This paper studies existing game design-based learning approaches and identifies a methodology to co-design a learning game in the clinical reasoning field by nursing students themselves. This methodology is composed of 11 steps starting from the specification of pedagogical objectives until the game evaluation. This research work is dedicated to Technology Enhanced Learning community and more specifically to pedagogical engineers, game designers, researchers, and teachers in nursing schools who encounter difficulties in improving the clinical reasoning learning.
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Dates and versions

halshs-03092035 , version 1 (01-01-2021)

Licence

Attribution - ShareAlike - CC BY 4.0

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  • HAL Id : halshs-03092035 , version 1

Cite

Sebastian Gajewski, Nour El Mawas, Jean Heutte. Towards a Methodology to Co-design a Learning Game by Nursing Students. In Marfisi-Schottman I., Bellotti F., Hamon L., Klemke R. (eds). Games and Learning Alliance. GALA 2020. Lecture Notes in Computer Science, 12517, Springer, pp.273-282, 2020, 978-3-030-63463-6. ⟨halshs-03092035⟩
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