Architectural Modelling and Information Interfacing: Learning from Three Case Studies
Résumé
Documentation analysis and organisation are vital to the researcher when trying to understand the evolution of patrimonial edifices and sites. But the documentation that serves as source of evidences is far from being exhaustive or non-ambiguous. Its very uncertainty is what really matters for researchers, and is therefore what we really need to represent inside 2D or 3D graphics. What solutions can one base on when trying to generate representations what would not say more about an edifice than what is really known? In other words, how can one generate representations that retain the ambiguity of our knowledge on patrimonial edifices when they anyway have to be geometrically non-ambiguous?
We present experiences in which, at various scales, we investigate the usability and graphical language of 2D/3D representations. We derive from these experiences remarks on how representations in the field of the architectural heritage can adhere to the notion of uncertainty and in the end really mean something for the researcher or practitioner.
We present experiences in which, at various scales, we investigate the usability and graphical language of 2D/3D representations. We derive from these experiences remarks on how representations in the field of the architectural heritage can adhere to the notion of uncertainty and in the end really mean something for the researcher or practitioner.